Please update your browser: Your browser is obsolete, you need to update or switch! Missing var() support! Missing grid support! Missing (flex-) gap support! Missing aspect-ratio support! Missing container query support! Missing clamp() support! Missing -webkit-line-clamp support!
    Header Background Image

    Asianovel

    The world's first crowdsourcing-driven asian bl novel translation community

    When Chen Xu was developing the follow-up new model.

    After a period of publicity and warm-up, the overseas version of "Dark Souls" was finally released in many countries.

    According to different regional standards, the price of the game is also different.

    For example, games in various countries in Europe are priced at 44.9 euros, 44.9 dollars in North America, and 44.9 pounds in the United Kingdom.

    Compared with the general masterpiece on the market, the price is 5 dollars cheaper.

    Of course, it is still a lot more expensive than domestic ones. After all, we are a developing country, and the pricing is naturally cheaper.

    After Dark Souls went live.

    Many overseas players who paid attention to the game "Dark Soul" in advance, most of them also bought it at the first time.

    They are also very curious about this game that has been given high scores by multiple media such as gamespot.

    As for what the name is, that's okay, anyway, it's not that there is no refund option.

    But after entering the game, they were the first to be sure.

    That is, this game is not a teaser scam, and the real machine experience in the game is not much different from the previous publicity.

    After coming into contact with the content of the game, with the advancement of time, players around the world soon felt the unique charm of "Dark Soul".

    ………………

    【You died (you died)】

    In the Ashes Cemetery, Ashes Gouda, who has become an rbq in China, finally showed his mighty power when he came overseas.

    Located in different countries, facing different ash passers-by.

    The halberd in Teacher Guda's hand once again showed its horror.

    At the same time, in the elaborate death animation, countless foreign players also experienced the original game, they can die so naturally, die so colorfully, and also learn a wave of Chinese characters.

    And when the foreign players finally defeated Ash Gouda, they came to the Chuanhuo Sacrificial Field and then went behind the Lothric High Wall.

    Just like the domestic players, all of them were abused and somewhat vague.

    Insidious monster layout, cunning sinister trap.

    All players who experienced the game "Dark Souls" were instantly stunned.

    How can there be such a game!

    Although game media such as gamespot have mentioned the tags of 'malicious' and 'difficulty' in the comments before this.

    But most players don't care, they don't care at all.

    After all, no matter how malicious and difficult a game is, can it still torture them to death?

    Now that they know, they can!

    At the same time, in the major community forums, overseas players are basically the same as the previous domestic players, and the topic came to the discussion on the difficulty of "Dark Soul".

    However, compared to the ignorance and ignorance of domestic players who didn't know anything at the beginning.

    A large number of overseas players did not discuss the difficulty topic for long.

    On the one hand, it's because media such as gamespot, even the target software, did not avoid this topic when it was publicized, but as players, they didn't expect it to be so difficult.

    On the other hand, it is because of the various strategy videos of "Dark Soul" in China. Although they have not covered all aspects, the play routines are still being explored.

    But there are also some finished products. Some foreign players came to China to carry some "Dark Souls" related strategies and analysis videos.

    Including some broadcasters on overseas live broadcast platforms, they also pay attention to some follow-up level strategies of the game "Dark Soul".

    This also accelerated the spread of the gameplay of "Dark Souls".

    Therefore, compared with the first batch of domestic players who entered the game when the game was launched, and experienced various malicious levels, overseas players can see more detailed strategies, thus making their experience in the game better.

    Of course it's just a little bit better.

    "My God, Dark Souls is so difficult, I dare say that I couldn't believe any game would dare to do that before I played this game!"

    "Yes, the most important thing is that this game doesn't have the function of choosing difficulty. You either accept the difficulty of this game or choose to give up this game."

    "I have to say, this is really cool. This game company has done things that other game companies are afraid to do. I like this game company and the designer who developed this game a little bit."

    "I don't know if this game company has other works!"

    "You can go to YouTube and take a look. This is the first major game made by this game company. Before that, they were all engaged in the field of independent games, but the work was equally good."

    "Really? I don't know when it will be introduced. I want to know more about their works!"

    …………

    With the launch of overseas "Dark Soul", its popularity has gradually increased.

    If we only talk about the market of a country, then the domestic population is naturally huge.

    But compared with the entire overseas market, even if only Asia, Europe and North America are counted, the market is very impressive.

    While the popularity was slowly fermenting, a sales volume of "Dark Soul" in the first week overseas was also successfully released.

    The single-day global sales totaled 220,000 copies, which is neither high nor particularly low. After all, Nebula Games and Chen Xu do not have much influence overseas.

    Including the target software issued by the agent, there is basically no background.

    It is still through the ratings of media such as gamespot and online advertising promotion that many overseas players know about this game.

    And on the first day, many players were in a wait-and-see state, so on the next day, sales increased instead of decreasing. When the first week of overseas sales was counted, the number had reached 2.3 million copies.

    And with the current momentum, it is obvious that this is not the end.

    Overseas monthly sales are likely to exceed 4 million copies.

    It won't be very difficult.

    It almost perfectly replicated the reactions of domestic players. When players advanced the plot a little bit, they learned the story of "Dark Soul".

    Overseas players have also paid attention to the plot of the game, and the promotion of this target software has also been planned.

    In cooperation with relevant video bloggers, various cooked meat videos analyzing the plot background of "Dark Soul" also let overseas players understand the epic plot and despairing stories in the game.

    These have also made the sales of "Dark Souls" grow again.

    If you count the domestic sales, it can be said that "Dark Soul" has entered the tens of millions of sales clubs is a stable thing.

    As for the income, because it is foreign income, related tax returns, etc.

    It will take some time for the money to be credited to the company's account.

    7017k

    0 Comments

    Enter your details or log in with:
    Heads up! Your comment will be invisible to other guests and subscribers (except for replies), including you after a grace period. But if you submit an email address and toggle the bell icon, you will be sent replies until you cancel.