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    After explaining to everyone about the relevant content of "Two Together", each went back to do the work at hand.

    The annual leave will not be long before, so Chen Xu will mainly explain to Qin Yi and the others some core gameplay ideas of the game "Two Players".

    At the same time, let Ruan Ningxue's art team produce materials.

    Specific game development, or to wait for another year.

    Choosing this game is mainly to allow players to change their tastes.

    After all, this "Dark Soul" has only harvested a lot of resentment points on the player's side.

    It is necessary to make a more harmonious and loving game, so that they can feel the warmth of the sun

    It can also enrich the game types of the Nebula game platform.

    Moreover, after "Naughty Kitchen", a couple's cooperation type game was launched a year apart, which is quite a topic.

    Entering the working state, Ruan Ningxue, who was in charge of the art side, clearly felt the difference in "Two Together".

    "It feels like this game is a bit like an animated movie!" Ruan Ningxue looked at the storyboard in front of her and couldn't help but be amazed.

    "It is true to a certain extent." Chen Xu nodded with a smile.

    The previous "Naughty Kitchen" had a cartoon art style, but the cartoon art style of "Naughty Kitchen" is different from that of "Two Together".

    In "A Row of Two", the comparison of various scenes, as well as the comparison of characters and themes, can form an exaggerated style of performance.

    Including the composition and color, it is also based on the sense of the lens.

    This style is more used in animated films.

    At the same time as the development of "Double Together".

    Outside, the impact of the annual game event that has just fallen is still fermenting.

    Thanks to the influence of this annual game event, the sales of many games under Nebula Games have seen a significant increase.

    In particular, "Dark Souls", which won the best role-playing game, has ushered in a large number of new fire passers.

    Of course, after entering the game, these new passers-by felt that in the soul world, Chen Xu's 'love' and 'passion' for players was everywhere.

    'Dark Soul', 'Nebula Games', and 'Chen Xu' are some of the keywords during this period.

    While these related topics are hotly debated, all parts of the country have also ushered in the annual Spring Festival wave.

    But for the game circle, it is clear that the Spring Festival travel does not have much impact.

    More players, designers and media in the industry are all looking forward to paying attention to what the next work of Nebula Games will be after the great success of "Dark Soul".

    ………………

    On the eighth day of the first month, employees reported to work one after another.

    Chen Xu also called Qin Yi and the others into the conference room.

    During the New Year, Chen Xu has already completed the design concept draft of "Two People".

    Compared with the previous life, he still made some modifications to some of the content of the game.

    For example, there is an easter egg in the game called "Escape from the Sky" in the original "Two Together".

    This is also the work of the game designer.

    Regarding this piece of Chen Xu, there is no change, and the impact is not great.

    In addition, it has a large number of movie tribute lines.

    For example, what Cody said after being captured by the space gorilla: In space, no one can hear you scream.

    This is a classic line from the movie Alien in the past life.

    And the game designer's Easter egg on Fake Oscar's recording on tga.

    This part needs to be modified.

    There are also some darker scenes in the game.

    Although Line of Two is a cartoon art style game.

    But just like the Grimm's fairy tales at the beginning, Grimm's fairy tales are a collection of European folk tales in the seventeenth and eighteenth centuries, and during this period Europe was in the shadow of the war brought by Napoleon.

    Although it is a fairy tale, it is written for adults, and naturally has some dark and deep cores.

    These stories are more like Strange Tales from a Liaozhai.

    It looks like a fairy tale, but it has many metaphors.

    It's the same in Travel for Two, although it's a cartoon, it's not for kids.

    In particular, many of the pictures in it are quite cult.

    The vacuum cleaner in the first level, and the pink elephant in the back.

    From the content point of view, there is not much problem.

    But in the way of expression, in the past life, many people have some criticism.

    Therefore, Chen Xu also made some optimizations in this area, at least in terms of visual performance, not to be like a cult like the previous life.

    The art style, the characteristics of the movie shots, the unique use of two-person split-screen shots, the plot and core ideas of the story, the rhythm control of the levels, the characteristics of different scenes and the special abilities and gameplay corresponding to each scene.

    As for the core elements of "A trip for two", they were basically told by Chen Xu.

    Compared to the simple memory from a few years ago, Ruan Ningxue, Yang Xin, Qin Yi and others all understood the core of this game.

    At the same time, also understand why Chen Xu said before that time may be too late.

    Because this game sounds like an indie game, but the real content is not much at all.

    It can even be said that this is the game that is second only to Dark Souls among the games currently developed by Nebula Games.

    Even the previous "Escape" was a little worse.

    After Chen Xu's explanation, he entered the question-and-answer session.

    "Mr. Chen, will the level of this game be a little more complicated?" Qin Yi asked.

    The levels corresponding to each main body in the game, as well as special abilities, Qin Yi can only describe it as amazing.

    But one thing that worried him was that he noticed that some of the levels, especially those involving platform jumping.

    It seems that players need to have a very tacit cooperation.

    If the cooperation is good, it is naturally fine, but if the cooperation is not good.

    Inexplicably, the game "Naughty Kitchen" appeared in Qin Yi's mind. At that time, there was a quarrel between the video and the live broadcast platform.

    How did the breakup kitchen get its reputation?

    Isn't that how it came!

    "When players face a boss battle, as long as one person is alive, the other person can be resurrected infinitely, and the progress of the game is saved in real time during the game. There will not be a situation where it has passed before but returned because of a failure."

    "The difficulty of the game is actually quite reasonable, and we will also add a dynamic difficulty setting in the future. If the player is stuck in a place for a certain period of time, a corresponding prompt will appear in the game." Chen Xu explained, this is also related Some changes from the previous life.

    After listening to Chen Xu's words, Qin Yi nodded to show his understanding.

    Next, Zhang Yida, who is in charge of game operation and promotion, took over the conversation: "Mr. Chen, what plan do you use for the promotion of "Two Together"?"

    "Just follow the model of last year's "Naughty Kitchen". Before Valentine's Day, I will edit a promotional video for you. At that time, the promotional slogan of the game will be set as 'Couples Game', and the promotional direction will be 'passionate' and cooperation ' and 'friendship'."

    "As for the game operation strategy, there is no need to buy one get one free like last year. As long as one of the players who purchased the game on the Nebula game platform has the game body, he can invite another player to play and continue to promote the platform." Chen Xu thought about it and said to Zhang Yida.

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