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    After Chen Xu explained the first draft of the concept setting of "Minecraft", everyone began to hurry up to prepare for various tasks.

    Some people are responsible for the follow-up operations of "Don't Starve", as well as the launch of dlc content.

    As for the development cycle reserved for "Minecraft", it is a little more than half a year.

    For Chen Xu, at present, it is only for Qin Yi and the others to understand some of the gameplay concepts of "Minecraft", and then first produce the art materials in the game.

    Throughout the game, Chen Xu has to document the basic rules of Minecraft in more detail.

    And unlike the previous life "Minecraft", for Chen Xu, the development of "Minecraft" still needs to be optimized in many aspects.

    The first is the game mode.

    In Chen Xu's plan, the first version of "Minecraft" for players will have three different modes for the time being.

    Pure single-player mode, needless to say, arranges creation and survival.

    The player creates a world, and then the whole world generates corresponding terrain immediately, and as the player explores, the whole world will expand infinitely. There is no so-called boundary. "The map is so big.

    Then there is the multiplayer online mode, which is a local server created by the player's machine, or a server specially set up by the player himself.

    In these servers, players can formulate corresponding rules, and the server owner can also add various mods to the server.

    Simply put, the formulation of the rules is left to the players.

    Finally, there is the official server, which is simply a pure server.

    It is divided into two types: creation and survival. Each server adopts a fixed world and is divided into different regional servers, accommodating 2,000 players with an upper limit, and the divisions are on a huge map.

    Of course, after this, with the increase of mod mods, a dedicated official mini-game mode server will be launched.

    Such as Wake Up Wars, Hide and Seek, Master Builders, etc…

    At the same time, there are some things that involve the player's personal experience, such as the most troublesome thing for "Minecraft" players in the previous life.

    That is, after opening the server, the buildings and various major projects that he worked so hard to build were destroyed by the influx of 'bear children'.

    Seeing that trinitrotoluene burst open, the hearts of many players are almost broken.

    Therefore, in the previous life, many server owners would set up plug-ins such as anti-explosion, prohibition of high-altitude fluid, prohibition of magma flow, and encirclement of territory to prevent the bear children from destroying the fruits of their labor.

    This piece of Chen Xu will specially make a corresponding setting, the player's own server can set the special building to be indestructible, or restrict some permissions of others, so as to prevent the appearance of bear children.

    Of course, this part involves the content of the player's experience. After the first version of the game is completed, the test team will test it a little bit, and then make changes based on the actual experience.

    The rest is the basic material of the whole world, following the pattern of the previous life "Minecraft".

    Dirt, sand, stones, water, lava, trees, and various minerals, etc., biological aspects such as pigs, cattle, sheep, etc.

    According to various materials, it can also be synthesized into other materials through tools such as tool benches.

    In the office of Nebula Games, Chen Xu perfected the basic concept draft of "Minecraft" little by little.

    In addition to the content of the previous body, Chen Xu also considered adding some excellent mod settings to the system of "Minecraft".

    After all, the core concept of Minecraft itself is openness.

    What to accomplish depends on the player himself, so that players can directly make more things in the game, provide more clear and rich production rules charts, at least not let the players still have the same as the previous life without the synthesis table mod. You need to search for the synthesis table in the search engine, and then play the game.

    It is no exaggeration to say that if there is no synthesis table, most players may not be able to be self-reliant in Minecraft.

    After all, there are so many things and content that can be synthesized, and even many old players do not necessarily say that they can really remember all the content in it.

    At the same time, for "Minecraft", Chen Xu also has an idea, which is to add some magic content.

    For example, richer technological synthesis content allows the game to have a more complete technological development route.

    In fact, in the previous life "Minecraft", there are already many similar mods.

    For example, in Minecraft at the beginning, players used various materials to build cars and firearms.

    But in the game these things are dead things, and they don't move at all.

    So in order to make up for these regrets, many mod gods have made corresponding mods.

    Let the car run, the gun can fire, so that you can play fps and racing in "Minecraft", and you can even drive Gundam if you want.

    Chen Xu's words are to consider adding these contents to the game itself.

    Make it part of the game.

    If the player meets the conditions for making a car, why can't the car be moved?

    If players meet the requirements to make planes and rockets, why can't they go to the sky?

    And from a technical point of view, Chen Xu has also thought about it carefully, and it is not that difficult.

    As for high-end redstone technology, can players understand it?

    It's as if all the players in the previous life understood it.

    You know, it is well known that Minecraft players are divided into several different civilization stages.

    The first stage: the primitive cave dwellers who drink blood; the second stage: enter the primitive society and understand the importance of captive livestock; the third stage: open the bud of the industrial age, you finally understand the redstone technology Some basic content.

    After that, it will be the world of the big guys. All kinds of high-end redstone technology will even give you the entire computer in the game. In addition to that simple calculation, you can also complete Chinese character input, gluttonous snakes, and minesweeper games. .

    Of course, for more ordinary players, it should be such a situation. I am still using commands to copy blocks here, while the rest of the big players have already taken the lead in completing the progress of industrialization.

    In addition to these changes, there is a more challenging job for Chen Xu.

    That is the special optimization of "Minecraft" mod.

    Just like the previous "Naughty Kitchen" and "Jelly Bean Man", in order to allow players to design map levels, most of them are made into severable types, and they are assembled and pieced together with existing materials.

    And "Minecraft" obviously won't work.

    There are many versions of "Minecraft" in the previous life.

    The java version was originally developed in the java language. The main feature of this version is that it is more open, but the optimization is poor.

    It is also officially thanks to java that the early "Minecraft" will have so many mod content to enrich its game ecology.

    And it has always been the version that many players and mod authors like.

    On the other hand, there is the bedrock version, which is better optimized but the openness has dropped a lot. It is not so free for mod makers, and the mod content is far less rich than the java version.

    For Chen Xu, "Minecraft" directly uses the official game engine, and naturally there is no version problem.

    So there is a more challenging task.

    That is, Chen Xu needs to make various open ports for "Minecraft" and corresponding tools to provide players with more convenient production.

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