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    Looking at the prompt in front of him, Zhang Yi saw that the game automatically exited and returned to the initial UI interface.

    Zhang Yi was completely stunned.

    It's a good game, it's gone?

    Although it is a trial version, it is too short!

    Zhang Yi's whole person is speechless, this comparison is simply too much!

    The plot is okay.

    To be honest, Zhang Yi really hasn't paid much attention to the plot of "Monster Hunter: World" so far.

    So far, know a few things in total, that is, the ancient dragon migrated to the nest, the hunter organization came to study the secrets, and it has been 50 years since a survey team arrived at the protagonist's side every ten years.

    The captain of the investigation team is still the grandson of the commander-in-chief who was left on the New World side.

    As for the others?

    I don't know what to do.

    But the key is that in the first half of the demo content, it basically teaches players about the game content and some systems.

    For example, fighting, gathering materials, hunting methods, and the introduction of weapons.

    After players understand this, they basically want to go hunting for themselves.

    And it does in the game.

    Little Thief Dragon, Crown Dragon, Big Thief Dragon, three different battles in a row, even including a boss battle.

    It can be said that this trial experience is still very complete.

    But the key point is that it's so much fun!

    Especially in the content of this battle, the difficulty in the game is not high, and it can be said that every player can do it well.

    At the same time, because he is new to the game, he still doesn't know much about weapon skills and combos.

    Many players feel that they have a deeper understanding of the weapons they choose after experiencing this boss battle of the Big Thief Dragon.

    I am very eager to challenge new monsters, and at the same time test my abilities.

    but now! ?

    The key point is gone! ?

    Not long after, the voices of Song Ren, Wang Han and others appeared one after another in the voice channel.

    "I'll be gone when I go here? I haven't had enough of it yet! I've only played it a few times!" In the voice channel, Song Ren said very depressed.

    "Yeah! It's too short, I haven't understood this hammer yet!" Wang Han also said depressedly.

    "Yes, yes!" Wang Yifan and Qiao Yi also agreed.

    Several people have a common feeling, that is, it is not enough, and it suddenly disappears.

    ………………

    And when Zhang Yi and the others were discussing.

    The relevant community forums of "Monster Hunter: World" have been occupied by violent players.

    No way, it's really annoying.

    This wonderful place to play suddenly stopped.

    Who can resist this!

    Countless people in Chen Xu's official blog and Nebula Game's community of various Aites all express the same meaning.

    I hope that "Monster Hunter: World" can be launched ahead of schedule. After all, from the experience of the demo version, the content is quite complete.

    And if it is not finished, it will only take a week from the trial version to the official launch of such a large-scale game. Can there be any transformation in such a short period of time?

    So the simple answer is that Monster Hunter: World is long overdue.

    However, various petitions of players are petitions. In fact, many players are also very clear that the launch time will definitely not be changed.

    They are simply venting.

    Therefore, the upsurge of this wave of broken experience editions comes and goes quickly.

    On the other hand, the quality in the experience version of "Monster Hunter: World" has been discussed by many players.

    Throughout the game hunting process, many players said it was very interesting and very immersive.

    For example, after being injured, the big thief dragon will not continue to fight with the player stupidly.

    But will run away.

    If one is accidentally run away by it, not enough information has been collected before that.

    Then it is necessary to continue to investigate the clues left by it before a successful tracking can be carried out.

    At the same time, there are many natural traps that can be interacted with throughout the game.

    For example, in the cave where the first hunting of the small thief dragon, there are many shining winged insects like fireflies.

    As long as these flash-winged insects are triggered, the surrounding monsters will look directly at these flashing-winged insects.

    Then these monsters will also fall into a dizzy state.

    At the same time, there are many plants in the game.

    For example, vines can entangle monsters, allowing players to freely output for a few seconds.

    In Monster Hunter: World, each creature has a unique characteristic.

    Just like the subtitled world of the game.

    Gives the player a high sense of reality.

    It's as if in a certain universe in a parallel world, there really is such a real world.

    After killing the monster, the corpse does not disappear immediately, but stays in place.

    At the same time, there is a being called Hate Bird that will come and eat the corpses.

    Of course the player can also capture.

    The New World is full of plants that can be collected and ores that can be mined.

    The novel world view, various strange creatures, and rich combat system make many players feel particularly fresh.

    The only thing that makes players unhappy is the difficulty.

    Each task is given a long time limit of 50 minutes, and there are 3 chances to exhaust the cat car.

    But it feels totally useless.

    In terms of time, the big thief dragon can basically be done within 30 minutes.

    As for the cat car?

    Many players feel that it is almost impossible.

    Ailu cat attracts hatred, carries so many healing medicines, and there are some unique environments in the game that bring their own supplies.

    For example, collecting honey to make a big recovery medicine, some honey fruits on the vines, including the Elu cat will also call honey bugs to deliver the honey fruits.

    It's a very difficult thing to want to die.

    Many players have a feeling that you are over before I get serious.

    For this reason, many players have put forward various suggestions under Chen Xu's official blog.

    "It is strongly recommended that President Chen strengthen the difficulty in "Monster Hunter: World" in the future."

    "Yeah! The current difficulty is too easy!"

    "Mr. Chen, don't underestimate us, we who have been tempered by "Dark Souls" are completely top-notch!"

    "That's right!"

    There are also some light players who agree.

    Because even they feel that the difficulty of this game does seem to be a little too low.

    In the face of the suggestions made by these players, at this time Chen Xu was not as silent as when the players petitioned for the game to go online soon.

    Rather, it gave a very clear answer.

    "Everyone, please rest assured that the difficulty balance in "Monster Hunter: World" has been strictly controlled by me and the development team, and the difficulty will be expressed in a step-by-step manner. At the same time, as the game content continues to advance, players will also unlock The new difficulty is applied to Nebula Games' latest AI technology's battle-hardened monster [existing after hundreds of battles], so whether it is an ordinary player or a player who is pursuing hard-core challenges, I believe that they can be satisfied in the new continent."

    With Chen Xu's official blog, many players are also very satisfied.

    It was Qin Yi, Ruan Ningxue and others in the Nebula game that looked at Chen Xu's eyes with such a change.

    This statement is indeed a lie.

    But this battle monster, and the so-called step-by-step progress, I am afraid there is a little deviation from what the players think.

    Looking at the happy players online, Qin Yi and others couldn't help but sigh.

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