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    About the two linkages between "Monster Hunter: World" and "Minecraft".

    Basically, the game industry, whether it is players or designers, already has a guess.

    That is, Nebula Games is definitely developing a new game.

    All that's left is what kind of game this is.

    As for the subject matter, this is nothing to think about.

    From the Kingdom of Lordaeron, with the two monsters, the Frost Dragon and Chimera, as well as those weapon shapes transformed by linkage.

    Obviously this will be a game with a magical background.

    As for the type, it's actually just that.

    First of all, fps is excluded first, after all, it is unreliable how to see it.

    For the rest, both industry designers and players think it is either RPG or action adventure.

    That is, it's either like "Dark Souls" or "Monster Hunter: World".

    After all, judging from the masterpieces that have been launched so far, Nebula Games is very good at these two aspects.

    And whether it is "Dark Soul" or "Monster Hunter: World", Nebula Games has shown extraordinary strength in the field of action games and RPGs.

    The rest that worries the players is whether Chen Xu will pour his love into the game.

    After all, Chen Xu's performance in the past was really lethal.

    And also very confusing.

    Because of ordinary games, if you play these idiots, I won't play it if it's a big deal.

    But Chen Xu's game is different.

    Makes you miserable at the same time makes you happy.

    This tangled experience makes players both fear and love.

    Saying 'go away' and 'don't buy it! ''Don't play! ’, but the hand that was pulling towards the wallet couldn’t stop for some reason!

    And during this period of time, Chen Xu has not been idle.

    The development plan is progressing steadily.

    Regarding the CG side, Chen Xu is still looking for the company that produced the animation for the cutscenes of "Dark Souls" before.

    The technology has also been recognized by Chen Xu, and the CG thing is actually a money-burning thing.

    As long as the country is willing to burn money, the effect may even be better than that of foreign countries.

    In "Warcraft", Chen Xu is naturally very willing.

    In the end, after a few rounds of discussions, the investment of Nebula Games in the CG animation of "Warcraft" was as high as nine figures starting with 4 characters.

    Of course, the settlement unit must be RMB.

    In addition to these, Ruan Ningxue is responsible for the model materials, and the outsourcing side has basically produced most of them.

    It can be said to be very delicate, and Chen Xu also added a special setting.

    That is the close-up setting, and the camera in the game is the default.

    Of course, after the subsequent map editor is opened, players can adjust according to their needs, including the built-in campaign players can also adjust the lens.

    But in this part of the rts battle, the lens is fixed, and it can only be enlarged but not reduced, mainly for the sake of fairness.

    The added close-up lens, after the player clicks, can switch to the close-up view to see the modeling in the game.

    As an rts, there is actually no need to make the model so refined, not like an RPG.

    But Chen Xu still decided to keep improving, not to mention the comparison with traditional RPG and some linear game games.

    But at least in the field of rts, Chen Xu dares to say that there is absolutely no game in the world that can match the graphics and models of "Warcraft".

    In this case, it is natural to give players a better face-to-face sense.

    Of course, human witches, elf archers, and the slightly more open-clothing armies all have leggings.

    In addition to the battle, Chen Xu also slightly modified it.

    Because of the original battle, it is still relatively difficult for the handicapped party, and even many players use the invincible cheat code like 'who is your daddy' and pass it all the way.

    Of course, Chen Xu also reserved these cheat codes, after all, this is what some players just need.

    When facing 'maddened enemies', you always need some cheat codes to save face.

    Using 'who is your father' may be a bit too much, but greedisgood 99999 adds a little bit of wood and gold to itself. It shouldn't be too much, right?

    ………………

    As the days go by, the conversation about the content in Minecraft and Monster Hunter: World has begun to cool down.

    Chen Xu and Nebula Game's official blog finally made a move.

    The content also shocked and confused countless players and designers in the industry.

    'Redefining rts, the production cost exceeds 700 million, and the new magic masterpiece "Warcraft" is about to be launched! ’

    A simple sentence, and there are also several original concept paintings.

    Tyranid style riding a white tiger, Arthas who is still a paladin, Tauren chief Kane Bloodhoof carrying a totem and a rune spear, and a frost dragon with open wings.

    Following Chen Xu's official blog post, it instantly attracted the attention of many people.

    After all, the content in the previous "Monster Hunter: World" and "Minecraft" has attracted many players' attention and attention.

    Many people are also speculating whether Chen Xu's new work is available, or what.

    But at this moment, the content revealed in this news instantly made countless players bewildered.

    Redefinition, rts, production cost over 700 million?

    what! ?

    The combination of these keywords instantly exploded its popularity.

    "Fuck! President Chen has made a new work again?!"

    "It turned out to be rts, am I right?!"

    "There is something in this original concept painting! This elf girl riding a white tiger is so beautiful, lick it!"

    "A new definition of rts? The cost of 700 million is bragging, right?"

    "Am I right? RTS and the cost exceeds 700 million?"

    Along with Chen Xu's official blog, the entire game circle, both players and designers, was instantly boiling.

    In Chen Xu's new game, this has become an unimportant point.

    The real key point lies in the following keywords.

    Redefine rts, Chen Xu dares to say so! ?

    You must know that although rts is not a niche and relatively simple, it is definitely not that easy to do.

    The response from the players was not that great, mainly because of the reputation accumulated by Nebula Games and Chen Xu, which made players trust them.

    Although Chen Xu always gave them "surprise", there was no shortage of joy.

    Moreover, players don't care much about the cost. What they care about is whether the game is fun or not.

    But from the current point of view, it is obvious that players are used to it, and this is Chen Xu's stage of painting cakes.

    For players, what they are discussing more is why Chen Xu is doing rts type, after all, they thought it was rpg and action type.

    But for the game industry, it feels a bit absurd.

    It's not that Chen Xu is making rts games, it's this cost promotion.

    Generally speaking, in the case of game development, sometimes the cost is disclosed for publicity. Of course, there are true and false.

    But the cost of your Nebula game "Warcraft" is too much, right?

    For an rts game, if you publicize the development cost of 700 million yuan, you can also talk about the project cost. After all, everything will be added to the follow-up publicity.

    But just to develop you cost over 700 million?

    Your game is made of gold?

    However, there are also some sensitive designers who have noticed the deep meaning of Chen Xu's rts.

    7017k

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