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    Qin Yi was a little confused when he looked at the different documents in front of him.

    Regarding the map editor in "Warcraft", Qin Yi and the others are more or less clear.

    Because during the development, Chen Xu asked their development team to reserve a special port for adding a map editor later.

    But what are these now?

    "A map like a single-player campaign?" Qin Yi and the others were a little confused.

    Apparently completely unaware of what these maps mean.

    "Almost, it tends to be a casual map. You can understand it as a large level in a single-player campaign." Chen Xu said with a smile.

    As a map editor, how can players find interesting points faster?

    The best way to do this is for them to act as an official lead.

    As for these maps, Chen Xu's choice is also more distinctive.

    Mini-games, defensive maps, rpg clearance maps, and fun and casual maps are all more distinctive.

    At the same time, these pictures were released as official ones, but in the early stage, a lot of interesting maps were still needed, so in the follow-up Chen Xu planned to release some classic maps from the previous life as an ordinary player.

    And open the corresponding permissions, so that other players can also make secondary modifications on these maps.

    It is a point to make up for the lack of previous maps.

    "I have written down the characteristics of these maps for you. The main core is also in the gameplay. You can control the values ​​yourself. In addition, you can add some models to the map editor on the art side to make some scene maps. Replacement with the hero model." Chen Xu looked at a few people and said.

    Chen Xu didn't plan to make these maps in his previous life, he just had to focus on the gameplay and let everyone understand.

    There is no need for numerical values.

    Because these maps made by players are not so balanced themselves.

    Weak heroes are difficult to single-pass, but strong heroes are easy to single-pass.

    With Qin Yi's abilities, there is absolutely no problem with the numerical control of these maps.

    Compared with numerical balance, these maps are more inclined to be entertainment.

    And it just happened to be an exercise for Qin Yi and the three of them.

    "What about you, Mr. Chen?" Touching his head, Qin Yi asked subconsciously.

    "Me? I'll watch you do it." Chen Xu said confidently.

    Crowd: ? ? ? ?

    ………………

    Of course, Chen Xu didn't really just watch Qin Yi and the others do it.

    Occasionally still give pointers.

    Basically, Qin Yi and the others participated in the production of the battle in Warcraft itself.

    There is not much unfamiliarity with the development of these map contents, and Chen Xu's map editor for "Warcraft" has also been streamlined during this period of time.

    Although it can't be said to be a complete fool's version, it is not difficult to get started, especially for Qin Yi and the others, there are basically no special problems with a little familiarity.

    Most of the time is spent on shaping the hero and adjusting the gameplay of the level.

    Especially in these maps, the design of hero skills is completely different from normal battles.

    But at the same time, it needs to be a little bit in line with the hero's settings.

    For example, in the map of 'Guarding the Jiange', the background is the Three Kingdoms. You can't possibly design Lu Bu as a nurse, right?

    But fortunately, Chen Xu did not restrict them to the matching requirements for skills, which also made everyone's brains wide open.

    If the effect is too unbalanced, and it is difficult to limit by numerical value, then directly make a boss for the player to fight.

    After all, as a boss, the skills are slightly stronger, isn't this a very reasonable thing?

    For the next few days, Chen Xu was quite leisurely here.

    It was a long-lost rest for a few days.

    At the same time, Lin Rou also reported to Chen Xu about the events on Shark TV.

    Some relevant regulations have basically been negotiated.

    And not only shark tv, but also some other domestic live broadcast platforms, this time it was directly held jointly

    As for the name of the competition, it is called: Golden Moon Competition.

    It is held once a month, and the bonus is issued by several major platforms such as Shark TV, as well as some equipment sponsors and so on.

    Divided into 4v4 team competition, single competition.

    Of course, the 4v4 team competition does not refer to group fights, but to ring battles.

    4 players in each faction, each player is a Bo3 mechanism

    In the team competition, the championship bonus is 150,000, the runner-up is 100,000, and the third place is 40,000... The rest will be reduced according to the ranking, but the teams that enter the knockout stage will have bonuses.

    Of course, at the bottom, the prize money is only a three-digit consolation prize.

    As for the single-player competition, there are a total of four weeks, the first week of the audition, the second and third weeks of the points competition, and then directly eliminated according to the points and included in the winner's group and the loser's group.

    The group stage is a bo2, with 3 points for a win, 1 point for a draw, and 0 point for a loss.

    Knockout is bo5, semifinals and final are bo7.

    50,000 for the champion, 30,000 for the runner-up, and 10,000 for the third.

    The first monthly competition adopted the audition system.

    As for the future, the same model of invitation and audition will be adopted.

    Any player with a ladder score of 2000 or more in "Warcraft" can make a registration.

    At the same time, the Shark TV platform also applied for a dedicated server from Nebula Games.

    At present, the candidates for the first monthly competition here have basically been selected.

    But whether it is a team competition or an individual competition, all participating are some clubs that have just established the "Warcraft" division.

    This is not very surprising, after all, there is still a big gap between ordinary players and high-player players who regard them as their own profession.

    After all, entertainment is a hobby for most players, but a career for players.

    The contestants are basically the old faces of other rts games in the rts world who have transformed into "Warcraft".

    Even Chen Xu saw some foreign players.

    "There are foreign players? Are you playing against a delay?" Chen Xu was a little surprised.

    Although the parallel world network technology is much stronger than the previous life, there is still some physical delay in the civil network across the Pacific Ocean.

    "Although they are foreign players, the club they joined is still from China, and the target software also said that there are some foreign organizers who want to obtain the authorization of the "Warcraft" competition and hold some competitions." Lin Rou moved towards Chen Xu said.

    He nodded and didn't speak, but Chen Xu had some emotions. In the parallel world of e-sports, he was much more professional than his previous life.

    Originally, he thought that the activities of Shark TV and other platforms were almost the same as Internet cafe competitions, but in fact it was not.

    Commentary, as well as cut-screen perspective, including specially made game tools.

    For example, when watching the live broadcast, players can click the plug-in on the screen in real time to learn the attributes of the arms and units in the game, instead of having to cut to where the director cuts to see it.

    There is also a special analyst. It can be said that these introductions are just right at home. For this reason, Chen Xu also found some well-known events in rts games in previous years.

    Although those rts games are basically not popular nowadays, and Chen Xu has never played them.

    But just by listening, you can also understand a general idea.

    rather than confused.

    In this part, Chen Xu also has to admit that the parallel world is indeed much more professional in this part of the competitive competition.

    Chen Xu feels that the rts range of the parallel world is maintained so well, and it has nothing to do with the mature e-sports event system.

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