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    These days after Chen Xu showed the balance of playing "Warcraft".

    Various game communities on the Internet, as well as under Chen Xu's official blog, are full of various messages.

    And from these messages, you can see the resentment of countless players.

    'It's so wicked! This President Chen is simple! ’

    'That's right! That's right! Leave a message that a new version will be launched in the near future, and then start pretending to be dead! ’

    ‘Sorry! ’

    ‘But what do you think this new version will be like? A whole new race? In the campaign mode before, it seems that you can control the Naga clan! ’

    'Yes, and you don't think the Naga tribe has a very high degree of completion, the building functions are also comprehensive, and the units from farmers to the first, second, and third units are complete, plus a complete range of offensive and defensive technology, unit skill technology , even has its own store and heroes, which can be launched as a new race. ’

    ‘I don’t think so. The Naga troops are simply too strong. I feel that adding them to the game will disrupt the balance a bit. ’

    'That's right, as far as the performance in the battle is concerned, the Naga tribe will join in and it is estimated that it will really become a Naga hegemony by then. ’

    ‘I feel like it will be a new plot campaign, is it possible that it will be the story after Arthas became the Lich King? ’

    'This is really impossible to say! ’

    The players were discussing all kinds of things here, guessing the information and content of the new version that Chen Xu had previously disclosed.

    In the Nebula Game Office, Chen Xu was very comfortable and relaxed.

    At this time, he was checking the rpg maps made by Qin Yi and Ruan Ningxue.

    From these maps, Chen Xu can see that a few people are still very attentive.

    In terms of precision and numerical balance, it is better than the previous life. After all, the resources that can be used are different.

    In addition, some of the heroes in the pictures also have their own characteristics. By the way, many heroes of the easter egg nature of the Nebula game have been added.

    For example, the undead in "Dark Soul", and the blue star in "Monster Hunter".

    Each of these maps has its own characteristics.

    "Guarding the Jiange", players choose the heroes of Shu in the Three Kingdoms to defend against Wei's attack. During the period, there are similar dungeons, tasks and equipment brushing, just like the gameplay of ordinary rpg games.

    "The Catastrophe of the Western World" players can choose a variety of heroes, and then advance the plot little by little, just like a normal RPG, and the entire game process even takes four or five hours.

    The words of 'War of the Demons' are divided into different stages. They develop monsters and equipment, then enter the defensive stage, and finally enter the offensive stage.

    As for 'Fu Jia Tian' and 'Pyramid Escape', the former is a board game similar to Monopoly, while the latter is a combination of countless casual mini-games, evading organs by moving to survive.

    Of course, Chen Xu also made some changes in this area.

    The rpg maps, mini-games and tower defense maps in the previous life "Warcraft" are not bad, basically the process is about an hour and a half.

    But some defensive maps and rpg maps often take two or three hours, or even four or five hours.

    It will actually lead to the situation of quitting in the middle, and once the player quits, if you choose a high difficulty situation, it will basically be difficult to clear the level.

    So in the game, Chen Xu also added a save mechanism setting.

    Players can save the save file that was quit halfway, and then continue the unfinished game. Of course, considering the problem of the server, this is also limited by a time limit.

    "That's about it." Chen Xu looked at the relevant numerical content through the background, and at the same time, he also started to experience it and nodded.

    The three people standing beside them also smiled when they heard Chen Xu's words.

    Then Yang Xin asked Chen Xu curiously: "Mr. Chen, are these maps just an update of the version content? But is there too little content?"

    During the development process, Yang Xin and the others also experienced the game content of these maps.

    It was fun at first, but after clearing the level, it became a bit boring.

    After all, compared to the content of "Warcraft" itself, the game content of these rpg maps is still too little.

    "The key point is not the map, but the map editor!" said Qin Yi next to him.

    "Yes, the map editor is the most important thing." Chen Xu smiled when he heard Qin Yi's words.

    The mission of the rpg map is very simple, that is to give players something new.

    At present, although the popularity of "Warcraft" is still in full swing, especially after Chen Xu solved the crisis of balance, cooperated with the Golden Moon competition on the Shark TV platform, and at the same time, both foreign and domestic Nebula games have authorized third-party games. Host an official Warcraft competition.

    But through an internal background data, Chen Xu probably has a number in his heart.

    Because of the data from the background, the number of players has actually begun to have a small loss.

    Although not much, it is indeed lost.

    Among them, 70% of the lost players belong to the players with a ladder score of about 500~1000.

    That is to say, the pond of Warcraft has begun to shrink.

    But this is also one of Chen Xu's expectations.

    After all, the threshold for getting started with rts games is too high, and this is also a flaw in rts tired games.

    Although players in the parallel world are more enthusiastic about rts than in the previous life, the environment is also better.

    For players who like rts games, "Warcraft" is an enduring game, and even if the content of the current version remains unchanged, it is a game that can be played for several years, ten years, or even longer.

    But for ordinary players, the appeal of "Warcraft" to them has actually begun to decline rapidly.

    The epic plot has been understood, and the exquisite cg animation has been watched.

    One of the mechanics of the game is also known.

    Ladder battles have also been played.

    Then because of technology, what three-line operation, two-line operation, and various micro-operations basically have nothing to do with them.

    Not even a crazy computer, even an ordinary computer can't beat a simple computer.

    In this case, this part of the players will naturally quickly lose the fun of the game.

    Because of rts games, the positive feedback players get can only come from victory.

    It's not like an fps game, even if you lose, you can always kill a person by sneak attack, or a blind cat meets a dead mouse.

    But it is very difficult to do in "Warcraft", and even most players with 500-1000 points have a win rate of less than 30%.

    Even Chen Xu has done a good optimization of the game's matching mechanism algorithm.

    But to lose or lose.

    So this caused a lot of players to have a sense of frustration.

    This is determined by the characteristics of the game.

    But there are solutions.

    That is to make "Warcraft" not only use rts content to attract players.

    And this is the task of map editors and rpg maps.

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