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    "Everything needs materials, flint, wood, grass, spider silk, and gold nuggets..."

    While chopping down trees on the map, pick up flint, flowers, hay and berries from the ground.

    Slowly, Wang Han has more props on his body.

    Through the function bar on the left, Wang Han also saw that there are not many things that can be done now.

    Axes and hoes, as well as torches and bonfires, fighting equipment, etc., are still missing some materials.

    At the same time, there are a lot of grays and nothing to unlock. Wang Han took a look at the prerequisites that need to be completed called a scientific machine.

    But this thing needs one gold nugget, four wood and four stones.

    Among them, the wood is easy to solve, and she has already collected enough after cutting down several trees.

    As for the stone, she has not found it yet, but through the description of digging the stone with a hoe, it is obvious that this stone is not that rare.

    The only thing is the gold nugget, and she doesn't know where it is at present.

    Compared with "Famine" in his previous life, Chen Xu still made some tips on the beginner's guide.

    For example, when Wang Han faced a tree for the first time, Wilson in the game would prompt that he needed an axe.

    There will also be a small arrow pointing to the toolbar next to it.

    The same is true for minerals, etc.

    This is to let players understand that the most basic guiding operation in the game, rather than a little bit of pondering on their own.

    For most games made at a low cost, the biggest problem is not actually some of the gameplay content.

    Rather, it's more of a detailed experience.

    One of the newbie tips is just that.

    Many independent game designers have an alternative style, and they take a different approach in terms of gameplay, just like some independent movies, but it is difficult to do well in details.

    Moreover, games and movies are different carriers. The movie is over, but the game requires players to experience it by themselves.

    For some large-scale games, it doesn't say whether it is fun or not, and it doesn't say whether the plot is excellent or not, but at least there is no such thing as making players understand how to play the game in terms of experience.

    Hardcore soul games such as "Dark Soul" are more about making players feel the difficulty of the game.

    But basic operations, such as attacking, defending, rolling, and lighting a bonfire, allow players to clearly understand and understand how the game is played.

    As far as the current novice guide for "Don't Starve" is concerned, Chen Xu is not as single-minded as a mobile game, and he can't wait to give players how to play.

    Instead, it is staged. For example, when the player discovers ore, Wilson in the game will prompt that a script needs to be built and say a line: Maybe there is some gold in these ore.

    Combined with Wilson's lines in the game, give some tips to players.

    Of course, for the current Wang Han, what she is doing now is picking up trash.

    The gravel on the ground, as well as weeds, berries, and saplings, all the things that can be ordered anyway.

    On the way, she also saw some butterfly-like insects, but she didn't know whether they did not meet the conditions or could not be caught at all for other reasons.

    I also saw some rabbit holes on the grass, and Wilson who clicked on it in the game would also make corresponding lines, so that Wang Han also understood that these rabbits eat carrots.

    If there are carrots to make traps, the rabbits may be caught.

    "It seems a little interesting, but the map is so big!"

    Wang Han's face was full of novelty.

    Although haven't played for a long time, Wang Han can also perceive a sensitivity to the game that this game is completely different from the gameplay developed by Chen Xu before.

    And what surprised her most was that the map in the game was too big.

    After she opened the map, she pushed the mouse wheel and found that the place where the character was located could be described as the tip of the iceberg.

    Using a percentage example to describe it, probably only 0.1% of the content she has explored so far may be less than 0.1%.

    Wang Han made another axe, a hoe and a hoe from the materials he had picked up, and then began to wander around the map.

    At present, she doesn't know how to play the game, so she simply runs the map, explores the new map and collects various materials on the ground.

    In itself, the act of collecting materials is actually rather boring.

    But at present, Wang Han has some fun in it.

    Mainly because of collecting these materials, I can clearly see that my inventory is enriched.

    Moreover, the sound effects corresponding to collecting materials, such as chopping trees and collecting berries, also sound very interesting.

    Of course, there is a more critical point, that is, picking up garbage is really an addictive thing.

    At this time, Wang Han completely forgot that he was just going to find gold and make that scientific machine first.

    Now she just keeps running on the map and collects all kinds of 'garbage'.

    At the same time, tools such as axes and hoes in the game have durability.

    Once the durability is exhausted, the tool will break.

    However, these raw materials are basically easy to obtain.

    So it doesn't hurt to use it.

    "Eh! What is this? Honeycomb?"

    Wang Han, who was chopping down trees and picking up rubbish by the river, listened to the buzzing sound from the earphones and noticed something that looked like a honeycomb.

    "I don't know if the honey will explode after the attack!" Looking at the honeycomb in front of him, Wang Han looked at the axe in his hand and couldn't hold back a little.

    Walking to the honeycomb, Wang Han raised the axe in his hand and swung it directly.

    As the axe came down, Wang Han heard a buzzing sound, and then five or six 'killer bees' rushed out of the honeycomb in front of him.

    "Wait! Not bees, killer bees!?"

    Looking at the killer bee in front of her, Wang Han's eyes widened with an axe in his hand. The name gave her a bad premonition.

    The next moment, saw these killer bees rushing directly towards Wang Han.

    The screen flashed red light one after another, and the health value in the upper right corner dropped wildly.

    At this time, Wang Han did not choose to escape, but stood on the spot very hard and tried to fight back with the axe in his hand.

    However, what made her stunned was that the axe felt completely useless when hit, and two or three axes were chopped in a row, but none of them were chopped to death.

    "What a ghost! How to fight this!?"

    Wang Han was instantly startled, and at this time she thought about running away.

    However it was too late.

    With the last sting of the killer bee, Wilson in the game lay directly on the ground.

    [Day 1] (Everyone dies the first time, but despite that, dying so quickly is really embarrassing)

    Looking at the achievement that jumped out, Wang Han's eyes widened.

    Official mockery!

    This is definitely an official mockery!

    7017k

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