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    After the launch of "Dark Souls: Age of First Fire"

    Countless Black Soul players wanted to witness the magnificent story of the First Fire Era for the first time.

    Before entering the game, countless players made up their minds with swords and shields, and their backs were very large.

    Fight against the ancient kings like Gwen the Sun King, Nite the Tomb King, and the Witch of Izaris, and let them understand what a Pyromancer is!

    Gods, but that's all!

    It's just that after entering the game, these players immediately suffered a variety of solo fights.

    The first is that the Demon of the Undead House first gave countless players a disarm.

    Then came to the Chuanhuo Sacrificial Field, and countless people strayed into the underground cemetery, as well as the remains of Little Lund.

    Some people even ran far and lit the bonfire in the underground cemetery directly.

    So tragically found a problem, that is, he can't go back!

    The other group of players who came to the undead hospital outside the city were also not much better.

    Black Knight, Javier, Dragon Bridge.

    Directly teach them what an undead is!

    In an instant, regardless of national borders or time, countless players' blood and tears appeared on major game forums at home and abroad.

    Although the languages ​​are different and the sentences are different, the core idea that can be expressed is common.

    "This prequel is too difficult!"

    After countless players were abused, they all made such a cry.

    Although mentally prepared in advance.

    But after entering the game, they instantly understood what it was called, there are mountains outside the mountains and there are mountains outside the sky.

    This set of difficulty is more ruthless than the original "Dark Soul"!

    A fire passer who stepped into Rodland with great ambition.

    In an instant, it became clear how a game was a sequel.

    Familiar picture? Familiar story? Familiar combat system?

    Big mistake! Only when you experience it and can experience the throbbing in the depths of your soul, this game is a qualified sequel.

    And there's no doubt that Dark Souls: Age of First Fire is exactly that.

    This tragic game experience is too emotional and too familiar.

    All of a sudden, it helped them find the feeling of being abused and dying.

    The suffering of countless players in the world of Dark Souls.

    All kinds of scenes, which can be called large-scale disaster movie scenes, without repetition.

    Almost every place has their abused figure.

    ………………

    A player who strayed into the Dragon Valley lost his way. When he saw a giant dragon that was dead or even decayed, he showed a happy smile.

    Because next to the dragon's head, there are two other props that glow with white light.

    However, after he carefully looked around and determined that there were no traps falling from the sky.

    The player smiled happily: "I don't know what good things will be given to me!"

    Full of joy, he ran over to pick up the props, but just as he approached.

    The corpse of the giant dragon moved, and a dragon shook his head and flew him away while opening his mouth, which was a mouthful of old phlegm and sent him back to the bonfire.

    "What the hell! The body is already rotten, this guy is still alive!?"

    Looking at the familiar three words on the screen, the player's mentality collapsed.

    ………………

    Returning from the canal to the lower level of Undead Town, the players who defeated the gargoyle demon with Suo Ge before were full of excitement.

    Wearing mighty knight armor, the player passes through the white fog door.

    An exciting boss battle is about to begin again.

    In the dilapidated ruins, the boss in front of him appeared in his eyes, a very mighty goat-headed demon.

    "Come on, let me see who your goat head is stronger than the previous tauren!"

    Watching the goat boss player in front of him is full of battles.

    The next moment came a fierce voice.

    'Wow wow wow! ’

    Accompanied by the goat, there were also two scarlet dogs.

    "Fuck, what's the situation? You still have two dogs?"

    "What the hell, why is this dog so fierce!"

    "Selling dog meat with a sheep's head!"

    Looking at the [You are dead] on the screen, the player was shocked.

    Isn't this boss a goat monster! Why are there two dogs, and these two dogs are so fierce?

    How do you feel that this dog is the boss?

    ………………

    In addition to this, almost every scene in "Dark Souls" is very insane.

    For example, the well-known Sick Village has been praised by countless players as an existence that is not weaker than the Flange Fortress, and even surpasses it.

    In the scene of the sick village itself, the visibility of players is very low.

    Moreover, the vertical span is very large, and players will lose their way in it if they are not careful. At the same time, they also need props like sun bugs to be able to advance normally.

    At the same time, no matter what the monster is here, it is poisonous, especially the modeling in the mosquito game in the sick village is so small that many players can't beat it.

    And as long as you are poisoned, the blood volume is like being stabbed in an aorta. There is no spider-pattern shield and antidote. It can be said that it is hell-level difficulty to pass through the sick village.

    At the same time, in the lower area, it is full of countless dogs. With the needle blower on the second floor, it can only be described as ruthless.

    And there are many disgusting monsters, monsters who use dead people as weapons, big sticks, big maggots, mosquitoes, mad dogs, the whole map scene is extremely depressing.

    More importantly, the sick village is just the beginning of the game.

    Above the beams and pillars of Anor Lund, there is a road similar to a single-plank bridge.

    But at this time, two guards with bows and arrows shot at you from the eaves of tall buildings in the distance.

    Of course, it was said to be a bow and arrow, but the sword that was actually shot was the same as a javelin.

    Attacking high is a trivial matter. The key is that it is above the beams and pillars of the royal city, which is very high from the ground.

    If there is no black iron leg armor, one arrow will be shot directly into the abyss, and even if the black iron armor is worn, the attack will explode.

    In addition to the killing mechanism in the ancient city of Sain, the giant axe pendulum single-plank bridge, the killing elevator; the one-punch mushroom man in the big tree hole, and the boss battle with the desktop cleaning master, the chaotic hotbed, the most difficult thing is not to fight the boss, but to be careful to avoid the boss fight Terrain kills you may encounter.

    Because the ground is full of cracks, if you accidentally fall, you will die directly, and the boss will use his big hands to clean the table.

    Including the player's first stop, Undead Town, is also full of malice.

    The black knight standing in the way, and the maddened Dragon Bridge.

    After arriving at the church area, the corner of the stairs and the countless groups of corpse swordsmen in the hall let players know what despair is.

    If it's just a living corpse swordsman, that's all. The most important thing is that these swordsmen are still buffing them.

    Coupled with the fact that the bonfire cannot be teleported before getting the king's weapon, countless players are on the verge of collapse.

    Although there are a lot of shortcuts in the game, but you have to have the strength to go.

    God knows how frustrating the short journey from the sick village back to the fire sacrificial ground is.

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